AI Insights · Timothy · July 2023
Top 5 Slime Games on iOS in South Africa: Q2 2023 Performance
Explore the performance of the top 5 slime games on iOS in South Africa during Q2 2023, including trends in downloads, revenue, and active users.
During the second quarter of 2023, the top slime games on the iOS platform in South Africa saw varied performance in terms of downloads, revenue, and active users. Let's dive into the details for each game.
Super Slime Simulator from Dramaton LTD experienced fluctuations in both weekly revenue and downloads. Weekly revenue peaked at about $104 in the final week of June, with other notable spikes at $62 in late March and $28 in mid-May. Downloads showed a mixed trend, starting at 150 in late March, dipping to 52 in late May, and then rebounding to 161 by the end of June. Weekly active users followed a similar pattern, peaking at 508 in early April, dropping to 217 in late May, and recovering to 398 by the end of June.
World of Slime Simulator Games by Solid Apps INC saw a steady increase in weekly revenue, reaching approximately $69 by the end of June from a starting point of $41 in late March. Downloads were relatively low for most of the quarter but spiked significantly to 227 in early June and 195 in the final week. Active users mirrored this trend, peaking at 208 in early June and ending at 177 by late June.
My Talking Slimy: Super Cat 3D from Pixeland LLC showed modest revenue growth, peaking at $46 in the final week of June. Downloads were inconsistent, starting at 30 in late March, peaking at 72 in mid-April, and then dropping to 7 by the end of June. Active users showed some stability, peaking at 94 in mid-June before settling at 73 by the end of the month.
Virtual Slime by Cider Software LLC had a notable peak in weekly revenue at $105 in mid-May, with other significant weeks being early May at $95 and late April at $47. Downloads and active users saw less fluctuation, with downloads reaching a high of 47 in mid-June and active users peaking at 68 in the same week.
Finally, Fluid Simulation by Pavel Dobryakov showed a consistent increase in weekly revenue, peaking at $144 in late May and maintaining levels around $138 towards the end of June. Downloads were relatively low, peaking at 45 in late April, and active users saw a gradual decline from 318 in late March to 212 by the end of June.
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